First-Person Platforming!


I’ve started building the player controller and camera systems for first-person platforming!

At the moment, we have basic physics and collisions, movement, and jumping. I’m going with a looser, bouncier, more fluid movement feel, similar to classic 3D platformers (Mario 64, etc), but from a first-person perspective using mouse look and strafe movement.

We can refine all the values and the controls a bit later, once all the foundational systems are complete.

Leave a comment

Log in with itch.io to leave a comment.