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Devlog
- March 09, 2023 by Andrew-David1#character, #design, #main character, #illustration, #sketch, #character design, #concept art, #character concept, #game art, #devlog, #updateFor this latest set of polls, I’ve asked two separate artists to conceptualise a main character for the game. I have a modeller and animator lined up to create the arm you’ll be seeing in-game fro... Continue reading
- March 08, 2023 by Andrew-David1#gamedev, #devlog, #update, #grappling hook, #hub world, #game designRight after completing that last update video, I got back into developing the game and realised that a lot of it felt janky. The reason for that was due to me developing a first-person platforming sys... Continue reading
- February 12, 2023 by Andrew-David1#gamedev, #devlog, #narrative, #theme, #setting, #post-apocalyptic, #post-apocalypse, #sci-fi, #adventure, #platformer, #grappling hook, #game mechanicsThis year, I’m making a game where every single gamedev decision is voted on by YOU (on Discord)! In this latest devlog, I go over the game’s core mechanic — the grappling hook, discuss the sci-... Continue reading
- February 01, 2023 by Andrew-David1#gamedev, #game design, #devlog, #theme, #narrative, #setting, #aesthetic, #graphical style, #voteThe next set of polls are here! Since these polls will determine the game’s theme, setting, graphical style, and game world structure, I think it is crucial for everyone to understand the available... Continue reading